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1939年,战争的乌云再一次在地平线上酝酿!但在《Panzer Corps 2》中第一次,这场战役不是从德意志国防军的角度来完成德国对波兰的入侵。相反,这一次将会从波兰的角度来体验……
波兰陷落
随着德国和西普鲁士的国防军装甲部队侵犯波兰边境,波兰计划西方协定开始实施,意在保护该国的工业和人口。但轴心国军队从三个方面夹击波兰,攻击从这三个方向上同时来袭。
召集能够动员的所有部队,准备正面迎战德意志国防军,同时竭力阻止波兰被外敌入侵。这场战役将不只是波兰的生存之战,更会是你的故事。你的战争故事。
战争故事;一种激动人心的全新《Panzer Corps 2》战役类型
“Fall of Poland”基本上仍然属于《Panzer Corps 2》战役,玩家将会看到自《Panzer Corps 2》最初发布以来,他们所熟知和喜爱的那种畅快淋漓的《Panzer Corps 2》游玩机制。玩家将会管理自己的军队、升级装备、分配英雄并在精彩的回合制战斗中一决高下,但“战争故事”旨在为这部屡获殊荣的杰作带来一些不一样的东西!
行使对战场的完全控制权
在“Fall of Poland”中,一切都围绕着给予玩家控制权展开。此DLC战役绝不包含由AI盟军控制的盟军部队。
另外,辅助部队的出现被限制在了最低限度:此次战役中辅助部队的运用仅限于雷区和静态工事之类的特殊部队。
对于喜欢按照自己的节奏游玩,不必担心在对战敌人的同时还要顾虑时间的玩家,“Fall of Poland”完全支持停用回合限制的选项。
在“Fall of Poland”中,几乎所有可供差遣的单位都是举足轻重的“核心”单位,并将伴随你一起走过整个战役——只要他们能在与德意志国防军的英勇战斗中凯旋而归。每个士兵都不可或缺!
最重要的辅助角色
为了切实体现这一点,“Fall of Poland”加入了一项玩家将会切身体验到的独家特色。所有“简报角色”已被从你的简报环节中移除!简报机制经历了重大翻新,所有角色均已被从“Fall of Poland”中的相应环节移除。
那么这些角色哪去了呢?他们现在成了战场上最重要的辅助角色。凭借《Panzer Corps 2》的强大脚本系统,我们得以将这些角色融入冲突的正中心。但别误会,他们并非拥有不死之身,但他们的阵亡也不会阻止你推进战役进度。
随着战火愈演愈烈,整个波兰即将被吞并,你将会全权决定是否要让关键人物骨干活下来。你会取得胜利,但要付出怎样的代价,谁会陪着你一起走到最后?
新的游玩机制在“Fall of Poland”中推出
全新功能:在场景中对话期间显示图像.
新“关键角色”系统:在整个战役中跟踪独特个体的命运.
对波兰派系的额外支持,包括“将军肖像”、“英雄肖像”和“部队奖励奖章”.
与波兰和德国有关的21种新单位,从现有车辆的改装型号(例如Panzer IID和TKS 20mm),到乌兰骑兵部队的独特波兰装备,甚至包括一些极其罕见的原型飞机.
14个场景列表:
© 2024 Slitherine Ltd. All Rights Reserved. Panzer Corps, Slitherine Ltd. and their Logos are all trademarks of Slitherine Ltd. All other marks and trademarks are the property of their respective owners. Developed by Flashback Games and Slitherine.
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