Command: MO - Tides of War

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A Region on the Brink

The year is 2025. What began as a trade partnership has evolved into a militarily coordinated bloc as ASEAN responds to mounting pressure and coercive activity in disputed waters. Following the success of previous joint exercises, ASEAN launches ASEX-25, a bold, week-long demonstration of unity featuring land drills in Malaysia and major naval and air operations north of China’s 9-Dash Line.

Beijing views a unified, militarized ASEAN as a direct challenge to its regional ambitions. In response, China deploys its Maritime Militia and Coast Guard forces to harass and disrupt the exercise—triggering a dangerous escalation ladder that could ignite the entire theater.

You command ASEAN forces through this unfolding crisis.

Campaign Structure – Escalation by Design

Tides of War unfolds across six tightly focused scenarios, each covering up to 24 hours of operations and 1–2 primary objectives. The campaign traces a deliberate path from gray-zone coercion to full-scale conventional conflict:

  • ASEX-25: Non-kinetic confrontation as maritime militia vessels intrude into exercise zones. Issue warnings, conduct boardings, and use non-lethal force to maintain order.
  • Pay to Park: Militia flotillas anchor provocatively near the Paracels, drawing coast guard forces into tense standoffs.
  • Apocalypse No: Intelligence reveals a convoy reinforcing Chinese island bases with missiles and SAM systems. Submarine forces must intercept.
  • Paracel Strike: ASEAN launches precision strikes on militarized island facilities. Mainland air power responds.
  • One Vision, One Identity, One Community: A new Southern Theater commander seeks decisive retaliation, deploying a carrier group into contested waters.
  • The Battle of the South China Sea: Full-theater engagement as ASEAN’s combined air forces fight to preserve naval power and regional balance.

Continuous Loss System: Every Decision Matters

A defining feature of Tides of War is its Continuous Loss Script design:

  • Losses and damage carry forward between scenarios.
  • Attrition accumulates across the campaign.
  • Early caution, or recklessness, directly shapes the final battle.

The first five scenarios become a strategic balancing act: complete objectives while preserving combat power for the climactic confrontation. Survival, restraint, and force protection are just as important as aggression.

Design Philosophy

Unlike platform-focused showcase scenarios, Tides of War emphasizes:

  • Escalation management
  • Gray-zone and hybrid conflict
  • Submarine interdiction
  • Joint air–naval warfare
  • Theater-level force preservation

Each scenario serves as a focused operational study in crisis escalation, testing both tactical skill and long-term operational judgment.

 

©2019 Matrix Games Ltd. All Rights Reserved. Command: Modern Operations, Matrix Games Ltd. and their Logos are all trademarks of Matrix Games Ltd. All other marks and trademarks are the property of their respective owners.

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系统需求
  • OS *: (32-bit) Windows 7 / 8 / 10
  • Processor: (32-bit) minimum dual-core
  • Memory: 4 GB RAM
  • Graphics: (32-bit) DX 9.0c compatible video card with 128MB+ VRAM
  • DirectX: Version 9.0c
  • Storage: 40 GB available space
  • Sound Card: Compatible sound card
Command: MO - Tides of War
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类型:
语言:
EN
操作系统:
PC,
发行日期:
31 三月 2026
地区:
中国
激活:
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